![]() Currency trading rates were expected to fluctuate during this time period.Īt the start of the discontinuation of Tickets, daily Ticket bonuses were removed to prevent farming Tickets for currency exchange purposes. Exclusive, commemorative items were sold in the catalog from March 15, 2016, to April 14, 2016. The Tixapalooza was an event to celebrate the removal of tickets. The Shaggy was many Robloxians' favorite hair and it was unexpected for the Shaggy not to go free after the Tix removal. Another one was " Shaggy" which was a cheap hair sold for 50 tix which were later made limited and is selling currently for 1,150 Robux, and the price is slowly increasing. This was changed two days after release to 100 Robux, but some players got the hat before the price was fixed. On May 5, 2016, a hat called " Gentleman's Spring Hat " was temporarily sold for 100 tickets on the catalog by mistake. Not all catalog items underwent an automatic conversion to its value according to the rate. Items sold with a Ticket price will have their price converted to Robux at a rate of 17:1. The price floor of catalog items was lowered to 5 Robux to compensate for these changes. Roblox also announced plans to unveil a new rich achievement and reward system to replace the Ticket bonus. Ĭommemorative items that were released between March and April 2016. Roblox was migrating to a community-controlled catalog that would allow developers to make body parts, hats, gear items, animations, and other assets. This was also done to remove the incentive for users to log in daily for a ticket bonus and create alt (alternate) accounts, as players had done to gain currency prior to March 2016. ![]() The Roblox staff also intended to release more free items on the catalog so customizing avatars without Robux would be creative and rich, and they believe Roblox would be simplified from the UI to the catalog to use accounting. The primary reasons have always been product simplicity, botting, and not incentivizing certain behaviors." -David Baszucki "The reason behind removing tickets is not to make more money. This was partially confirmed in a Roblox Blog post. Because of players botting, this resulted in players being able to convert all of these obtained tickets into unlimited amounts of Robux within seconds. However, around 2017, players began speculating that the true reason that Roblox removed tickets was due to players using bot accounts to obtain free tickets in various ways, such as Place Visits, or through transactions. This is a reason why spambots were extremely common, and why some fall for it. As a result, players who were unable to pay for Robux went to extreme measures just to have the currency on their account. Picture from the official ROBLOX site when Tickets were still a currency.Īlthough it was suspected that this was because Roblox has been undergoing financial difficulties, no evidence has ever been shown for this. On March 15, 2016, Roblox announced through a blog post that tickets would be discontinued the following month, claiming that the currency was causing "confusion and delay" for many first-time users. ![]() Users could earn a substantial amount of profit by buying a large amount of Robux for a lower price, then exchange them later for a larger sum of Tickets.Īlong with Tickets, RoblEX was removed on April 14, 2016.ĭiscontinuation Announcement (March 15, 2016) This, in turn, created the Roblox economy as the price of Tickets and Robux changed through supply and demand. RoblEX, commonly known as the Currency Exchange, was a feature that allowed users to trade in their Tickets for ROBUX and vice versa.
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